Geomancer

JOB TRAITS

Role: Defender
Power Source: Primal
Key Abilities: Wisdom, Constitution

Armor Proficiencies: Cloth, leather, banded, light shields, heavy shields.
Weapon Proficiencies: Simple melee, martial melee, simple ranged, martial ranged.
Bonus to Defense: +1 Fortitude, +1 Will

Hit Points at 1st Level: 15 + Constitution Score.
Hit Points per Level Gained: 6
Healing Surges per Day: 8 + Constitution Modifier.

Implements: Any melee weapon

Trained Skills: Nature. From the class skills list below, choose three more trained skills at 1st level.
Class Skills: Acrobatics (Dex), Athletics (Str), Dungeoneering (Wis), Endurance (Con), Insight (Wis), Insight (Wis), Intimidate (Cha), Perception (Wis).

Level 1: Geomancy

Contortion

Leafdance

Sandstorm

Snowstorm

Tanglevine

Torrent

Geomancer

The Legend of The Crystals trevorhock